

EXUS as Coordinator
Emotive Virtual cultural Experiences through personalized storytelling
The principal objective of the EMOTIVE project is to research, design, develop and evaluate methods and tools that can support the cultural and creative industries in creating Virtual Museums which draw on the power of "emotive storytelling".
111/2016 - 10/2019
Project duration
2,646,447,5 €
Overall Budget
CULT-COOP-08-2016
Topic
Impact
EMOTIVE's outcome will put tools in the hands of professionals to create engaging, memorable stories, and enable the public to enjoy and share these stories, from anywhere. It will engage audiences in a new way, putting emotional stories at the heart of museums and heritage sites.
ATHINA-EREVNITIKO KENTRO KAINOTOMIAS STIS TECHNOLOGIES TIS PLIROFOFORIAS, TON EPIKOINONION KAI TIS GNOSIS (Greece)
UNIVERSITY OF YORK (United Kingdom)
Partners
INSTITUT NATIONAL DE RECHERCHE ENINFORMATIQUE ET AUTOMATIQUE (France)
CONSIGLIO NAZIONALE DELLE RICERCHE (Italy)
DIGINEXT (France)
NOHO LIMITED (Ireland)
UNIVERSITY OF GLASGOW (United Kingdom)


























