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EXUS as Coordinator

Emotive Virtual cultural Experiences through personalized storytelling

The principal objective of the EMOTIVE project is to research, design, develop and evaluate methods and tools that can support the cultural and creative industries in creating Virtual Museums which draw on the power of "emotive storytelling".

Numbers

111/2016 - 10/2019

Project duration

2,646,447,5 €

Overall Budget

CULT-COOP-08-2016

Topic

Impact

EMOTIVE's outcome will put tools in the hands of professionals to create engaging, memorable stories, and enable the public to enjoy and share these stories, from anywhere. It will engage audiences in a new way, putting emotional stories at the heart of museums and heritage sites.

ATHINA-EREVNITIKO KENTRO KAINOTOMIAS STIS TECHNOLOGIES TIS PLIROFOFORIAS, TON EPIKOINONION KAI TIS GNOSIS (Greece)

UNIVERSITY OF YORK (United Kingdom)

Partners

INSTITUT NATIONAL DE RECHERCHE ENINFORMATIQUE ET AUTOMATIQUE (France)

CONSIGLIO NAZIONALE DELLE RICERCHE (Italy)

DIGINEXT (France)

NOHO LIMITED (Ireland)

UNIVERSITY OF GLASGOW (United Kingdom)

Partners

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